#generator_selector =
#{
#	type = "PROVINCE_CHANGE_CONTROLLER"
#	name = "default"
#	case = { value = 1 }
#}

#news_priority = 
#{
#	type = "PROVINCE_CHANGE_CONTROLLER"
#	name = "default"
#	case = { priority_add = 10 }
#}

#	generate_article =
#	{
#		type = "PROVINCE_CHANGE_CONTROLLER"
#		size = large
#		name = "default"
#
#		picture_case = { picture = "news/dummy_pic.tga" }
#		title_case = 
#		{ 
#			trigger = { values_eq = { 0 6 0 } } # If captured by enemy
#			text_add = { "$STRING_0_0$ Lost!" } 
#		}
#		title_case = 
#		{ 
#			trigger = { values_eq = { 0 6 1 } } # If taken back by owner
#			text_add = { "$STRING_0_0$ Reacquired!" } 
#		}
#		description_case = 
#		{ 
#			trigger = 
#			{ 
#				values_eq = { 0 7 0 } # If capital
#				tags_eq = { 0 1 REB } # Conquered by rebels
#			}
#			text_add = { "The rebellion has captured the capital of $TAG_0_2$." }
#		}
#		description_case = 
#		{ 
#			trigger = 
#			{ 
#				values_eq = { 0 6 0 } # If captured by enemy
#				values_eq = { 0 7 0 } # If not capital
#			}
#			text_add = { "Province of $STRING_0_0$ has been sieged by $TAG_0_1$." }
#		}
#		description_case = 
#		{ 
#			trigger =
#			{ 
#				values_eq = { 0 6 1 } # If taken back by owner
#				values_eq = { 0 7 0 } # If not capital
#			}
#			text_add = { "Province of $STRING_0_0$ has been taken back by $TAG_0_2$." }
#		}
#	}
#
#	generate_article =
#	{
#		type = "PROVINCE_CHANGE_CONTROLLER"
#		size = medium
#		name = "default"
#
#		picture_case = { picture = "news/dummy_pic.tga" }
#		title_case = { text_add = { "$STRING_0_0$ sieged!" } }
#		description_case = { text_add = { "$STRING_0_0$ has new controller" } }
#	}
#
#	generate_article =
#	{
#		type = "PROVINCE_CHANGE_CONTROLLER"
#		size = small
#		name = "default"
#
#		title_case = { text_add = { "$STRING_0_0$ sieged!" } }
#		description_case = { text_add = { "$STRING_0_0$ has new controller" } }
#	}
#